Introduction 1: Różnice pomiędzy wersjami

Z Wiki Mistrzowie Kodowania
Skocz do: nawigacji, wyszukiwania
(Help page, installing an off-line version)
 
(Nie pokazano 4 pośrednich wersji utworzonych przez tego samego użytkownika)
Linia 4: Linia 4:
 
==Creating a Scratch account==  
 
==Creating a Scratch account==  
 
Enter the following Scratch address in the web browser: http://scratch.mit.edu
 
Enter the following Scratch address in the web browser: http://scratch.mit.edu
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<p align="center">[[Plik:instr1_logo_scratch.JPG]]</p>
 
We click Join Scratch on the top bar (join the Scratch community).<br />
 
We click Join Scratch on the top bar (join the Scratch community).<br />
 +
<p align="center">[[Plik:instr1_plik1.JPG]]</p>
 
A registration window opens, in the first step we fill in three boxes:  
 
A registration window opens, in the first step we fill in three boxes:  
 
# Choose  a  Scratch Username –  enter  the  desired  username  (not  your  first  or  last  name, preferably a nickname). When we get to the second box if the name we have typed is already in use by another user, we will be informed that this username already exists (Sorry,  that username already exists!).   
 
# Choose  a  Scratch Username –  enter  the  desired  username  (not  your  first  or  last  name, preferably a nickname). When we get to the second box if the name we have typed is already in use by another user, we will be informed that this username already exists (Sorry,  that username already exists!).   
 
# Choose a password – we enter the password, the system tells us to remember it and not disclose it to anyone (Remember it – don’t tell anyone else).   
 
# Choose a password – we enter the password, the system tells us to remember it and not disclose it to anyone (Remember it – don’t tell anyone else).   
 
# Confirm password – we enter the password again. If the entries are not the same, a message appears telling us that the passwords do not match (Your passwords do not match). We should then enter the password again.
 
# Confirm password – we enter the password again. If the entries are not the same, a message appears telling us that the passwords do not match (Your passwords do not match). We should then enter the password again.
 +
<p align="center">[[Plik:instr1_plik2.JPG]]</p>
 
If all entries have been accepted, click the Next button in the bottom right corner.<br />
 
If all entries have been accepted, click the Next button in the bottom right corner.<br />
 +
<p align="center">[[Plik:instr1_plik3.JPG]]</p>
 +
 
In the second step, we fill in information about the user:   
 
In the second step, we fill in information about the user:   
 
# Birth Month and Year – select the month and year of birth from drop-down lists. In the information which opens when we click the question mark (Why do we ask for this info) we can read: We  use  this  information  to  calculate  the  age  range  of  people  who  use  Scratch,  and  to confirm that you are the owner of the account if you contact us. Your birth month and year will not be made public.
 
# Birth Month and Year – select the month and year of birth from drop-down lists. In the information which opens when we click the question mark (Why do we ask for this info) we can read: We  use  this  information  to  calculate  the  age  range  of  people  who  use  Scratch,  and  to confirm that you are the owner of the account if you contact us. Your birth month and year will not be made public.
Linia 15: Linia 20:
 
# Country – select Poland from the drop-down list.  IV.E-mail address – we enter the e-mail address [students can enter the address of a parent or a teacher].  Explanation: We  use  it  only  in  case  you need  to  reset  the  password  [receive  a  new password]. We won’t share it with anyone.
 
# Country – select Poland from the drop-down list.  IV.E-mail address – we enter the e-mail address [students can enter the address of a parent or a teacher].  Explanation: We  use  it  only  in  case  you need  to  reset  the  password  [receive  a  new password]. We won’t share it with anyone.
 
<br />
 
<br />
''Note: There is no need to enter real data, we only need an e-mail address to regain access to our account if we forget the password.  In case of reluctance to provide personal details, we can skip creating an account and still be able to do our work. The disadvantage of working in this way is the need to store projects locally on our computer and lack  of opportunity to share our projects with other Scratch users.'' <br />
+
<span style ="color:red">'''Note: </span> <br/>''' There is no need to enter real data, we only need an e-mail address to regain access to our account if we forget the password.  In case of reluctance to provide personal details, we can skip creating an account and still be able to do our work. The disadvantage of working in this way is the need to store projects locally on our computer and lack  of opportunity to share our projects with other Scratch users.'' <br />
 
We click the Next button to finish setting up our account. In the last step, it is enough to click the OK Let’s Go button to go to the Scratch page.  
 
We click the Next button to finish setting up our account. In the last step, it is enough to click the OK Let’s Go button to go to the Scratch page.  
 +
<p align="center">[[Plik:instr1_plik4.JPG]]</p>
 
On the final sign-up screen we can read in sequence:
 
On the final sign-up screen we can read in sequence:
n the box: Scratch  is  a  community  of  people  of all  ages,  from all  over  the  world.  Make  sure  that  your projects and comments are respectful and friendly.  We can also click any of these links:  
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In the box: Scratch  is  a  community  of  people  of all  ages,  from all  over  the  world.  Make  sure  that  your projects and comments are respectful and friendly.  <br />
 +
We can also click any of these links:  
 
* Learn how to make a project – opens a project containing help window tooltips (in English) on how to build scripts using blocks.   
 
* Learn how to make a project – opens a project containing help window tooltips (in English) on how to build scripts using blocks.   
 
* Choose a starter project – opens a window with a set of projects prepared by the Scratch team and provides an encouragement: Look through these projects. Look inside, make changes and add your ideas.
 
* Choose a starter project – opens a window with a set of projects prepared by the Scratch team and provides an encouragement: Look through these projects. Look inside, make changes and add your ideas.
 
* Connect with a Scratcher – displays a page with projects prepared by our Scratch users under the slogan: Welcome to Scratch.
 
* Connect with a Scratcher – displays a page with projects prepared by our Scratch users under the slogan: Welcome to Scratch.
''Thanks for joining Scratch [community].  You are now logged in.''  
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 +
''Thanks for joining Scratch [community].  You are now logged in.''
 +
 
 
== Using our Scratch account ==
 
== Using our Scratch account ==
When we click Sign in on the Scratch page a sign-in window opens. Here we must enter the user name and password we provided during the sign-up process, and then click Sign in.  When we have signed in to our account in the main menu (the blue bar at the top) three new items appear:  
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When we click '''Sign in''' on the Scratch page a sign-in window opens. Here we must enter the user name and password we provided during the sign-up process, and then click '''Sign in'''<br />
* envelope –  allowing  us  to  move  to  the  page Messages  which  contains  information  about comments on the user’s projects and other events associated  with  his/her  activity  on  the  Scratch page;  
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<p align="center">[[Plik:instr1_plik5.JPG]]</p>
* folder with the letter S – allows us to quickly go to the My Stuff page with a list of the user’s projects;   
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When we have signed in to our account in the main menu (the blue bar at the top) three new items appear: <br />
* icon and username – contains a drop-down menu where we can select:   
+
<p align="center">[[Plik:instr1_plik6.JPG]]</p>
** Profile – access to the description of the user profile. Here we can enter user information (About me), and projects created by the user (What I’m working on).   
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* '''envelope''' –  allowing  us  to  move  to  the  page Messages  which  contains  information  about comments on the user’s projects and other events associated  with  his/her  activity  on  the  Scratch page;  
** My Stuff – access to a page listing projects created by the user.   
+
* '''folder with the letter S''' – allows us to quickly go to the My Stuff page with a list of the user’s projects;   
** Account settings – access to a page where our password and e-mail address can be changed.   
+
* '''icon and username''' – contains a drop-down menu where we can select:   
** Sign out – sing out of your account.
+
** '''Profile''' – access to the description of the user profile. Here we can enter user information (About me), and projects created by the user (What I’m working on).   
 +
** '''My Stuff''' – access to a page listing projects created by the user.   
 +
** '''Account settings''' – access to a page where our password and e-mail address can be changed.   
 +
** '''Sign out''' – sing out of your account.
 +
<p align="center">[[Plik:instr1_plik7.JPG]]</p>
 +
 
 
== Grouping projects (Studio) ==  
 
== Grouping projects (Studio) ==  
In the My stuff windowthere is a list of projects created by the user.  
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In the '''My stuff''' window there is a list of projects created by the user. <br />
The user can click on New project  to create a project. He/she can also create a new studio – a place for grouping selected projects.  Studio (formerly called the gallery) is a convenient place for the teacher where  he/she can collect students’ projects. For this purpose we need to create a new studio, then:
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<p align="center">[[Plik:instr1_plik8.JPG]]</p>
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 +
The user can click on '''New project''' to create a project. He/she can also create a new studio – a place for grouping selected projects.  '''Studio''' (formerly called the gallery) is a convenient place for the teacher where  he/she can collect students’ projects. For this purpose we need to create a new studio, then:
 
* Click on the name, change it and provide it to students.  
 
* Click on the name, change it and provide it to students.  
* Check the box Allow anyone to add projects.   
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* Check the box '''Allow anyone to add projects''''.   
* Click the Follow button to receive information about activity in the studio.
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* Click the '''Follow''' button to receive information about activity in the studio.
Adding projects to the studio is very simple. On the list of projects we choose the Add to button and indicate the studio to which we want to add the project.  Note: a  project  added  to  the  studio  must  be  made  available  to  other  members  of  the  Scratch community. For this purpose we need to click the button Share on the right side of the project. We can cancel sharing a project by selecting Unshare. <br />
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 +
<p align="center">[[Plik:instr1_plik9.JPG]]</p>
 +
 
 +
Adding projects to the studio is very simple. On the list of projects we choose the '''Add to''' button and indicate the studio to which we want to add the project.  <br />
 +
<br />
 +
----
 +
<span style ="color:red">'''Note: </span> <br/>'''<br />
 +
a  project  added  to  the  studio  must  be  made  available  to  other  members  of  the  Scratch community. For this purpose we need to click the button '''Share''' on the right side of the project. We can cancel sharing a project by selecting Unshare.  
 +
----
 +
<br />
 +
<p align="center">[[Plik:instr1_plik10.JPG]]</p>
  
 
== Help page, installing an off-line version ==  
 
== Help page, installing an off-line version ==  
 
When we click the Help button in the main menu we can see a lot of materials which can help us in learning Scratch.
 
When we click the Help button in the main menu we can see a lot of materials which can help us in learning Scratch.
Some of the things we can find here:   
+
Some of the things we can find here:  <br />
* Getting  Started  Guide –  a  guide  in  English: Getting  Started in  PDF  format  containing  an introduction – the basics of using Scratch.  
+
<p align="center">[[Plik:instr1_plik11.JPG]]</p><br />
* Scratch Cards – work cards in English, with an introduction to building simple projects.   
+
 
* What's New in Scratch 2.0 – a description in English: What's new in Scratch 2.0 (compared to version 1.4). <br />
+
* '''Getting  Started  Guide''' –  a  guide  in  English: Getting  Started in  PDF  format  containing  an introduction – the basics of using Scratch.  
 +
* '''Scratch Cards''' – work cards in English, with an introduction to building simple projects.   
 +
* '''What's New in Scratch 2.0''' – a description in English: What's new in Scratch 2.0 (compared to version 1.4). <br />
 +
 
 
On  the  right  side  in  the Resources  section  there  are  links  to  additional  Scratch  resources  (all  in English):   
 
On  the  right  side  in  the Resources  section  there  are  links  to  additional  Scratch  resources  (all  in English):   
* ScratchEd – portal for Scratch teachers.   
+
* '''ScratchEd''' – portal for Scratch teachers.   
* Scratch Wiki – a page with descriptions and guides prepared by Scratch users.   
+
* '''Scratch Wiki''' – a page with descriptions and guides prepared by Scratch users.   
* Scratch 2 Offline Editor (Beta) – allows us to install the 2.0 version of the programme on our computer.   
+
* '''Scratch 2 Offline Editor (Beta)''' – allows us to install the 2.0 version of the programme on our computer.   
* Scratch 1.4 Download – allows us to install the old 1.4  version of the programme on our computer.   
+
* '''Scratch 1.4 Download''' – allows us to install the old 1.4  version of the programme on our computer.   
* Scratch and the Physical World – a link to a description of possibilities for using external devices in Scratch (e.g. for controlling structures built of Lego blocks)   
+
* '''Scratch and the Physical World''' – a link to a description of possibilities for using external devices in Scratch (e.g. for controlling structures built of Lego blocks)   
 
* ... <br />
 
* ... <br />
 +
 
It  is  easy  to  install  an  off-line  version,  but  it  requires  a  good  Internet  connection.<br />
 
It  is  easy  to  install  an  off-line  version,  but  it  requires  a  good  Internet  connection.<br />
  
After selecting the Scratch 2 Offline Editor (Beta) link on the Help page, we need to click the image SCRATCH2.0 INSTALL NOW.   First Adobe AIR runtime system is installed, and then the programme Scratch 2.0. The programme can run on Windows, MacOS and Linux.  The  desktop  version  of  the  environment  installed  on  our  computer  can  run  without  an  Internet connection, it works in the same way as the on-line version.
+
<p align="center">[[Plik:instr1_plik12.JPG]]</p>
 +
 
 +
After selecting the Scratch 2 Offline Editor (Beta) link on the Help page, we need to click the image '''SCRATCH2.0 INSTALL NOW'''. <br />
 +
First '''Adobe AIR''' runtime system is installed, and then the programme '''Scratch 2.0'''. The programme can run on Windows, MacOS and Linux.  The  desktop  version  of  the  environment  installed  on  our  computer  can  run  without  an  Internet connection, it works in the same way as the on-line version.

Aktualna wersja na dzień 17:34, 6 lip 2015

Scenarios dedicated to primary school learners, 4th - 6th grade (basic level) These materials have been developed by Ośrodek Edukacji Informatycznej i Zastosowań Komputerów (Centre for Information Technology Education and Application of Computers) in Warsaw as part of the “Mistrzowie Kodowania” (“Masters of Coding”). Programme funded by Samsung Electronics Polska, licensed under CC BY-SA “Attribution – Share Alike 3.0”.

Using a Scratch account

Creating a Scratch account

Enter the following Scratch address in the web browser: http://scratch.mit.edu

Instr1 logo scratch.JPG

We click Join Scratch on the top bar (join the Scratch community).

Instr1 plik1.JPG

A registration window opens, in the first step we fill in three boxes:

  1. Choose a Scratch Username – enter the desired username (not your first or last name, preferably a nickname). When we get to the second box if the name we have typed is already in use by another user, we will be informed that this username already exists (Sorry, that username already exists!).
  2. Choose a password – we enter the password, the system tells us to remember it and not disclose it to anyone (Remember it – don’t tell anyone else).
  3. Confirm password – we enter the password again. If the entries are not the same, a message appears telling us that the passwords do not match (Your passwords do not match). We should then enter the password again.

Instr1 plik2.JPG

If all entries have been accepted, click the Next button in the bottom right corner.

Instr1 plik3.JPG

In the second step, we fill in information about the user:

  1. Birth Month and Year – select the month and year of birth from drop-down lists. In the information which opens when we click the question mark (Why do we ask for this info) we can read: We use this information to calculate the age range of people who use Scratch, and to confirm that you are the owner of the account if you contact us. Your birth month and year will not be made public.
  2. Gender – we should check Male, Female or the blank window (if we do not want to provide gender information). Explanation: This helps the Scratch design team understand who is using Scratch, and provides information that helps us broaden participation. This information is not visible on your account, and is only used to describe overall participation.
  3. Country – select Poland from the drop-down list. IV.E-mail address – we enter the e-mail address [students can enter the address of a parent or a teacher]. Explanation: We use it only in case you need to reset the password [receive a new password]. We won’t share it with anyone.


Note:
There is no need to enter real data, we only need an e-mail address to regain access to our account if we forget the password. In case of reluctance to provide personal details, we can skip creating an account and still be able to do our work. The disadvantage of working in this way is the need to store projects locally on our computer and lack of opportunity to share our projects with other Scratch users.
We click the Next button to finish setting up our account. In the last step, it is enough to click the OK Let’s Go button to go to the Scratch page.

Instr1 plik4.JPG

On the final sign-up screen we can read in sequence: In the box: Scratch is a community of people of all ages, from all over the world. Make sure that your projects and comments are respectful and friendly.
We can also click any of these links:

  • Learn how to make a project – opens a project containing help window tooltips (in English) on how to build scripts using blocks.
  • Choose a starter project – opens a window with a set of projects prepared by the Scratch team and provides an encouragement: Look through these projects. Look inside, make changes and add your ideas.
  • Connect with a Scratcher – displays a page with projects prepared by our Scratch users under the slogan: Welcome to Scratch.

Thanks for joining Scratch [community]. You are now logged in.

Using our Scratch account

When we click Sign in on the Scratch page a sign-in window opens. Here we must enter the user name and password we provided during the sign-up process, and then click Sign in.

Instr1 plik5.JPG

When we have signed in to our account in the main menu (the blue bar at the top) three new items appear:

Instr1 plik6.JPG

  • envelope – allowing us to move to the page Messages which contains information about comments on the user’s projects and other events associated with his/her activity on the Scratch page;
  • folder with the letter S – allows us to quickly go to the My Stuff page with a list of the user’s projects;
  • icon and username – contains a drop-down menu where we can select:
    • Profile – access to the description of the user profile. Here we can enter user information (About me), and projects created by the user (What I’m working on).
    • My Stuff – access to a page listing projects created by the user.
    • Account settings – access to a page where our password and e-mail address can be changed.
    • Sign out – sing out of your account.

Instr1 plik7.JPG

Grouping projects (Studio)

In the My stuff window there is a list of projects created by the user.

Instr1 plik8.JPG

The user can click on New project to create a project. He/she can also create a new studio – a place for grouping selected projects. Studio (formerly called the gallery) is a convenient place for the teacher where he/she can collect students’ projects. For this purpose we need to create a new studio, then:

  • Click on the name, change it and provide it to students.
  • Check the box Allow anyone to add projects'.
  • Click the Follow button to receive information about activity in the studio.

Instr1 plik9.JPG

Adding projects to the studio is very simple. On the list of projects we choose the Add to button and indicate the studio to which we want to add the project.


Note:

a project added to the studio must be made available to other members of the Scratch community. For this purpose we need to click the button Share on the right side of the project. We can cancel sharing a project by selecting Unshare.



Instr1 plik10.JPG

Help page, installing an off-line version

When we click the Help button in the main menu we can see a lot of materials which can help us in learning Scratch. Some of the things we can find here:

Instr1 plik11.JPG


  • Getting Started Guide – a guide in English: Getting Started in PDF format containing an introduction – the basics of using Scratch.
  • Scratch Cards – work cards in English, with an introduction to building simple projects.
  • What's New in Scratch 2.0 – a description in English: What's new in Scratch 2.0 (compared to version 1.4).

On the right side in the Resources section there are links to additional Scratch resources (all in English):

  • ScratchEd – portal for Scratch teachers.
  • Scratch Wiki – a page with descriptions and guides prepared by Scratch users.
  • Scratch 2 Offline Editor (Beta) – allows us to install the 2.0 version of the programme on our computer.
  • Scratch 1.4 Download – allows us to install the old 1.4 version of the programme on our computer.
  • Scratch and the Physical World – a link to a description of possibilities for using external devices in Scratch (e.g. for controlling structures built of Lego blocks)
  • ...

It is easy to install an off-line version, but it requires a good Internet connection.

Instr1 plik12.JPG

After selecting the Scratch 2 Offline Editor (Beta) link on the Help page, we need to click the image SCRATCH2.0 INSTALL NOW.
First Adobe AIR runtime system is installed, and then the programme Scratch 2.0. The programme can run on Windows, MacOS and Linux. The desktop version of the environment installed on our computer can run without an Internet connection, it works in the same way as the on-line version.