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/* Stages */
''At the beginning of the lesson we remind students what they were supposed to prepare between classes. We invite a volunteer to present his/her solution. We ask if anyone had a different way of finding a solution. We discuss the solutions (praising correct solutions to individual tasks).''
''If there was no homework, we start by repeating key issues from the previous module. We also ask if students have any doubts regarding their own projects. If anyone wants to show something he/she is proud of, we let him/her do it.'' 
===Designing a programme that simulates sprite races===
'''We ask the following question:'''Where should we start designing our programme from? What should we include in it?
''The answers may vary, including many correct ones. We will, therefore, seek to ensure to initially determine all the important elements of the programme, including:''
* ''* where sprites will start from (we need to determine their position, because they should always start from the same positions), and where the finish line will be located,''
[[Plik:A21.png|center]]
* ''which way they will move – to the right, to the left, and maybe up or down''
 
** ''selecting the direction from left to right seems natural, because this is in accordance with the direction of reading, and has the advantage of sprites being able to travel a longer distance,''
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